A comprehensive collection of stylized voxel medieval weapons including swords, katanas, axes, hammers, bow, arrow, quiver, spear, knife, and shield. Modular, customizable, and ready for Unity projects.
A full stylized voxel medieval arsenal designed for RPG, fantasy, survival, and stylized indie games. Clean rectangular cuts, cohesive art direction, and customizable materials.
1 Swords, 1 Katanas, 2 Axes, 1 Hammers, Bow, Arrow, Quiver, Spear, Knife, and Shield.
Voxel-inspired models using only rectangular cuts. No curves or 45-degree angles.
Individual prefabs for each weapon allow easy drag-and-drop integration into Unity scenes.
All colors can be modified to match your project’s visual theme.
Each weapon is optimized, prefab-ready, and follows a consistent stylized voxel design language.
Every weapon is provided as a separate prefab with clean hierarchy and optimized geometry.
All weapons share the same voxel aesthetic for cohesive visual identity.
Clean shell meshes, hollow inside, optimized for performance.
Drag-and-drop prefabs or FBX files directly into your scene. No additional setup required.
Designed for Unity developers creating medieval, fantasy, RPG, and stylized indie games.
Populate your world with a complete stylized medieval weapon arsenal.
Quickly implement combat systems without modeling weapons from scratch.
Perfect for voxel and low-poly inspired environments.
Watch the systems work together.
Everything included in the Complete Arsenal pack.
Total Weapons Included:
1 Swords
1 Katanas
2 Axes
1 Hammers
Bow, Arrow, Quiver
Spear
Knife
Shield
File Format: FBX
Workflow: Prefab-based
Geometry: Clean shell meshes, hollow inside
Customization: Editable materials
Compatibility: Unity Built-in (URP/HDRP compatible via material upgrade)
Yes. All materials are editable, allowing easy color customization.
Yes. All models are optimized and ready for direct use in Unity projects.
No. These are static weapon models intended for integration into your own systems.
Yes. Materials may require automatic upgrade when importing into URP or HDRP.